Wandering Gods are simply Gods from another region, world, Realm or even Realm System. These could be more or less powerful than ones from this realm. They may or may not play a role in quests, trading, new dangers or other things. One thing is for sure: Their power is weaker here than it was in their homeland.
Glacius: An extremely powerful being coming from the Efrusdust Realm System. Glacius is a borderline Ancient God. He's right on the line between Elder and Ancient. By his name you can tell his forte is Ice. It's very odd for an Ancient to have such a specialized ability, but that also means that his capabilities with Ice are unimaginable.
Bellows: An old, weakened God from the Kurotokan Realm System. His power once lied with the eternal flames of his blasts furnaces, but after a long sleep, he's been drained of much of his once wonderful power. Not much else is known.
Yrok-Jazr: A mid-powered God also from the Kurotokan System. No, he's not evil. In his System, huge hulking rock beasts roam the feiry landscape. He is purely made of Obsidian, Lava and Fire.
Siskar: An Ancient God of the Sky. His area in which he dwells is all around us. He lives anywhere he's permitted. 400,000 years ago, he built the huge Siskar Arena, where Gods, Warriors, Demi-Gods and more fought to the death. Up until a mysterious God made it dissappear literally into thin air.
Zeidfriek: An old tribal God coming from the Akian Realm System. His power lies with Water and Earth. His motives in this region are currently unknown, but he seems interested in the God Wars wastelands.
Solkrdin: A Greater God originating from the Akian Realm System. Solkrdin is a God specializing in Astral Magic. His job is to build Realms, but has been retired due to conflict with a neighboring Realm System. He has resorted to wandering to ease the boredom.
Please leave some ideas for new Wandering Gods! We'd love your support!